Draggin Karma Points (DKP)

Overview

Draggin Karma Points (DKP) market snapshot: Price $0.00017813, market capitalization $710.95K, and reported 24-hour volume $124.

Trading activity: Reported 24-hour volume equals 0.02% of market capitalization. The local markets snapshot lists ICPSwap and ICDex among venues with observed trading activity.

YearBull indicators: YearBull Rank #9,302. Bull Score 36/100. YB Market Risk Low. This relative market-volatility label is not an investment-safety assessment. Cycle Late. Observed price change: 24h -6.70% · 7d -3.12% · 30d -21.50%.

Values are descriptive and should be read together rather than as a price forecast. Read the YearBull methodology. Snapshot date: 2026-10-27. Data history: 90 days available in the latest 90-day window.

Methodology responsibility: YearBull’s analytical methodology and presentation rules are developed and maintained by Alan Zelvin, Founder & Lead Crypto Researcher. This note identifies responsibility for the methodology; it does not attribute authorship of this data snapshot.

What is Draggin Karma Points (DKP)?

YearBull Project Summary: The review below maps the available evidence for Draggin Karma Points across project scope, mechanism, token role and operational status. Fast-changing market, supply and contract details are kept outside the factual record unless a dated source supports them. Statements remain attributed to their supporting record, and an unresolved field is left open instead of being completed from a generic project pattern.

Source description

“Dragginz is a free-to-play, 100% on-chain 3D MMO, funded by the sale of non-game-breaking in-game items and customisations. The player hatches and raises baby Dragginz to accompany them on adventures, harnessing the planet’s latent magic to explore, battle and master Trade Skills such as Alchemy, Gardening and Cooking. Dragginz also provides world-building facilities so that users can 'check out' part of the world to make changes or build entirely new locations. Changes are voted on by the Dragginz team and the community, and successful proposals are integrated into the live Dragginz universe. Dragginz runs and is hosted entirely on the Internet Computer; this includes the back-end data model, all static and dynamic gameplay data, all 3D, 2D audio and other game assets as well as all API endpoints and the Website. There is no Web2 technology employed anywhere in the Dragginz ecosystem. Player authentication is via Internet Identity, which provides a secure, trustless mechanism for authenticating user sessions without needing to collect any personally identifiable information; Dragginz has no sign-up form. Dragginz is a hybrid DAO with centralised creative control and decentralised community control facilitated by our SNS and governed by our native DKP (Draggin Karma Points) token. The community can influence the roadmap, game contents and features by raising and voting on proposals with their DKP. The Dragginz corporate entity is a Swiss-based Foundation (Dragginz Stiftung), which legally enshrines the founding principles that the project is not for profit and exists to promote the development of the Dragginz 3D MMO and its community of players.”

This source-supplied description may contain old, promotional, or unverified claims and is not YearBull editorial analysis.

Draggin Karma Points (DKP) project facts

  • Source tags: Gaming (GameFi), Internet Computer Ecosystem, Gaming Governance Token, MMO
  • Recorded networks: Internet Computer

Official links and contract records appear in Key Facts. Project details can change, so verify current information with the project.

Draggin Karma Points (DKP) FAQ

How does DKP support community governance in Dragginz?

The project describes DKP as the native token governing its hybrid DAO structure. Players can use DKP to raise and vote on proposals concerning the Dragginz roadmap, game content, and features. The project says creative control remains centralised while community control is facilitated through its SNS and DKP-based governance, allowing approved proposals to influence the live game universe.

What can players change through Dragginz’s world-building system?

Dragginz states that users can check out portions of its world, make changes, or build entirely new locations. Proposed changes are voted on by the Dragginz team and community. According to the project, successful proposals are integrated into the live Dragginz universe, connecting player-created environments with its broader governance process.

How is Dragginz presented as an entirely on-chain MMO?

The project presents Dragginz as a free-to-play, 100% on-chain 3D MMO hosted entirely on the Internet Computer. It states that this deployment includes the back-end data model, static and dynamic gameplay data, 3D and 2D assets, audio, API endpoints, and website. Dragginz further claims that no Web2 technology is used anywhere in its ecosystem.

How do players authenticate without a traditional sign-up form?

Dragginz states that player authentication uses Internet Identity, which it describes as a secure, trustless way to authenticate user sessions without collecting personally identifiable information. The project says there is no sign-up form. This approach is presented as part of its Internet Computer-based architecture and its stated aim of avoiding the use of Web2 technology throughout the ecosystem.

What activities and progression systems does Dragginz offer players?

The project describes a gameplay loop in which players hatch and raise baby Dragginz to accompany them on adventures. It says players can explore, battle, harness the planet’s latent magic, and develop Trade Skills including Alchemy, Gardening, and Cooking. Dragginz also states that its in-game items and customisations are intended to fund the game without being game-breaking.

Draggin Karma Points metric comparison

This comparison is a stored snapshot generated 2026-10-23 06:31 UTC from 292 daily observations available from 2025-12-30 through 2026-10-23. It is separate from the latest analytical cards above. Percentiles compare the snapshot value with that day's analytical universe; a higher percentile means a larger observed value, not necessarily a better investment characteristic.

MetricSnapshot30d before90d beforeChange vs 30dUniverse percentile
Price$0.00016104$0.00023095$0.00015262-30.3%n/a
Market cap$642.7K$921.8K$609.1K-30.3%P60.4
YearBull Rank#8,102#3,154#4,557Lower by 4,948P5.2
Bull Score26/10058/10038/100-32.0 ptsP18.7
Turnover0.01%0.16%0.11%-0.1 ptsP13.5
YB Market RiskLowLowLowUnchangedn/a
CycleLateMidMidMid → Laten/a

Median absolute daily movement 3.69%; distance from the highest local daily price -66.2%; circulating supply change 0.0%. These measurements are descriptive and do not predict future direction.

Editorial research. Identity, project facts, sources, and risks below belong to the dated editorial review. The live analytical snapshot above may be newer and is generated separately from stored market data.

Draggin Karma Points (DKP): project purpose, mechanism and token context

The review below maps the available evidence for Draggin Karma Points across project scope, mechanism, token role and operational status. Fast-changing market, supply and contract details are kept outside the factual record unless a dated source supports them. Statements remain attributed to their supporting record, and an unresolved field is left open instead of being completed from a generic project pattern.

Purpose in the reviewed sources

The reviewed record describes Draggin Karma Points in these terms: ICP Dashboard identifies DKP as an ICRC-1 token unique to the Dragginz SNS DAO. This establishes a documented purpose, but it does not establish current adoption, reserves, market value or future results. The description is retained as a sourced project claim and not promoted into a general assessment of quality.

For the practical design of Draggin Karma Points, the record says: Dragginz official materials describe a persistent, player-built fantasy world and its technology stack. Readers should distinguish this documented design from current contract state, interface behavior and market conditions. A current interface check is still necessary because documentation can outlive the implementation it originally described.

Mechanism described by the project

The mechanism record also includes this statement: Official site says the game is still in development while Toko and supporting tools are being built. It helps explain the role of the asset or system without promising rewards, liquidity, revenue rights or governance powers beyond the cited scope. Economic rights, if any, depend on the actual contract and governing terms rather than on a general product description.

The reviewed sources add this identity-relevant detail: DKP is the token of the Dragginz Service Nervous System DAO, associated with Dragginz, a player-built onchain fantasy MMO ecosystem. Before using Draggin Karma Points, compare the current official interface and contract rather than relying on the name or ticker alone. This identity check is especially important for bridged, wrapped, migrated or reissued assets.

Supply and token context

The documented token context includes: Dragginz is being built on Internet Computer with persistent creatures, items and world systems. DKP is an ICRC-1 token tracked by the SNS ledger canister; official game materials describe adoption, breeding, crafting, trading and player-created world content. Where the record is incomplete, current supply and distribution details should be checked in an authoritative disclosure or chain record. The current chain record and latest official terms should resolve any difference between historical and present economic parameters.

The reviewed record also preserves this point: Documented token utility: native token of the Dragginz SNS DAO; participation in the game/community economy; DAO-controlled token transfers and governance context. It does not replace due diligence on smart-contract authority, counterparties, bridges, oracles or access restrictions. Technical purpose and operational safety are separate questions, and the available evidence may answer only the first.

Contracts, versions and interfaces

A final detail in this part of the record is: ICP Dashboard identifies DKP as an ICRC-1 token unique to the Dragginz SNS DAO. YearBull treats it as a source-bound claim and does not extend it into an investment conclusion. This attribution boundary prevents promotional or forward-looking language from becoming an unqualified YearBull conclusion.

For a present-day check, the relevant supported fact is: Dragginz official materials describe a persistent, player-built fantasy world and its technology stack. Readers should defer to a newer authoritative record if Draggin Karma Points has changed its deployment or terms. Historical documentation remains useful context, but it is not automatically evidence of the current operating state.

What the sources do not establish

The available documentation supports a description of intended scope, not a complete current-state audit. It records: Official site says the game is still in development while Toko and supporting tools are being built. Live market metrics and operational availability are evaluated separately. The omission is deliberate whenever the reviewed record cannot support a reliable current statement.

For the last evidence item, the sources state: DKP is the token of the Dragginz Service Nervous System DAO, associated with Dragginz, a player-built onchain fantasy MMO ecosystem. The practical next step is a current check of chain, contract, official interface and material dependencies. That verification should occur before a transfer, approval, deposit or other irreversible interaction.

Key takeaways

  • ICP Dashboard identifies DKP as an ICRC-1 token unique to the Dragginz SNS DAO.
  • Dragginz official materials describe a persistent, player-built fantasy world and its technology stack.
  • Official site says the game is still in development while Toko and supporting tools are being built.
  • DKP is the token of the Dragginz Service Nervous System DAO, associated with Dragginz, a player-built onchain fantasy MMO ecosystem.
  • Dragginz is being built on Internet Computer with persistent creatures, items and world systems. DKP is an ICRC-1 token tracked by the SNS ledger canister; official game materials describe adoption, breeding, crafting, trading and player-created world content.

YearBull Rank context

Latest available YearBull Rank for draggin-karma-points: #9302.

Rank timeline (last 365 days)

Rank change (reference points).

Reading rule: smaller rank numbers are better.

  • 7d window (2026-10-20): #7686 → #9302 (down by 1616).
  • 30d window (2026-09-27): #3661 → #9302 (down by 5641).

YearBull Rank is a comparative index on YearBull that helps contextualize a coin’s position versus others over time. Lower rank numbers correspond to stronger relative placement. Treat it as a directional context tool rather than a standalone verdict.

Risk framing: minor drift can still matter at scale. If it moves only on certain days, it can be update cadence.

Cycle note: phase changes usually leave a footprint in consistency. If the line breaks range, confirm with more than one week.

Orderflow context: deep markets usually produce smoother rank paths. If the curve improves but won’t hold, treat it as flow-driven.

Access context: one venue can dominate the profile in short windows. If rank improves slowly, it often reflects broader access or steadier participation.

Editorial note: This analysis was prepared by the YearBull research team under the direction of Alan Zelvin, Founder and Lead Crypto Researcher. The assessment follows YearBull’s internal research methodology and editorial standards. Methodology · Editorial Policy
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Draggin Karma Points (DKP) Markets

Stored venue snapshot. Markets last checked: 2026-07-27. Updated on a rolling basis; no fixed refresh date is promised. Venue listings and volumes are stored snapshots, not live quotes.
Exchange Top Pair Stored 24h volume (snapshot) Trust Rank
ICPSwap DKP/ICP $2.24K #316
ICDex DKP/ICP $82 #999

Listings are ordered by reported snapshot volume. Trust Rank is an external venue-quality indicator; it is not an endorsement or a solvency guarantee.