IdleMine (IDLE)

Overview

IdleMine (IDLE) market snapshot: Price $0.00187742, market capitalization $18.77M, and reported 24-hour volume $94.84K.

Trading activity: Reported 24-hour volume equals 0.51% of market capitalization. The local markets snapshot lists Raydium and Raydium (CLMM) among venues with observed trading activity.

YearBull indicators: YearBull Rank #1,853. Bull Score 54/100. YB Market Risk Low. This relative market-volatility label is not an investment-safety assessment. Cycle Early. Observed price change: 24h -0.13% · 7d 1.01% · 30d -1.00%.

Values are descriptive and should be read together rather than as a price forecast. Read the YearBull methodology. Snapshot date: 2026-09-27. Data history: 90 days available in the latest 90-day window.

Methodology responsibility: YearBull’s analytical methodology and presentation rules are developed and maintained by Alan Zelvin, Founder & Lead Crypto Researcher. This note identifies responsibility for the methodology; it does not attribute authorship of this data snapshot.

What is IdleMine (IDLE)?

YearBull Project Summary: IdleMine (IDLE) is tracked by YearBull under the source identifier idlemine. Source categories place the asset in the Gaming Cryptocurrencies universe, with additional labels including Gaming (GameFi), Solana Ecosystem, Play To Earn. Category labels describe market context; they do not prove project activity, adoption, or investment quality.

Source description

“IdleMine 3.0 is the next evolution of the popular play-to-earn Web3 game. Players hold their thumb on the screen to mine digital rewards, participate in competitive 1v1 battles, and unlock new experiences through daily logins and loot crates. With its focus on rewarding user attention, IdleMine 3.0 combines gaming, digital asset ownership, and real-world rewards into one seamless ecosystem. Key Features: Play-to-Earn Mechanics: Mine tokens by holding your thumb. Daily Login Rewards: Earn free items, boosters, and tokens daily. 1v1 Battles: Compete with players across the globe for IDLE Tokens. Mystery Crates: Win rare NFTs,USDT, SOL, IDLE, in-game boosters and real world items. Boosters: Boosters increase your earnings (Earn Double IDLE Tokens) Leaderboarders: Climb the leaderboard to earn IDLE Tokens every week. IDLE Token Utility IDLE is the native utility token of the IdleMine ecosystem. All gameplay activities and purchases within the IdleMine app are powered by IDLE. Primary Uses: Play the Game: IDLE is used to participate in game modes. Purchase Boosters: Boosters increase your earnings. Buy Mystery Crates: Open loot boxes with potential high-value rewards. Marketplace: Buy and sell rare NFTs or power-ups (upcoming).”

This source-supplied description may contain old, promotional, or unverified claims and is not YearBull editorial analysis.

IdleMine (IDLE) project facts

  • Source tags: Gaming (GameFi), Solana Ecosystem, Play To Earn
  • Recorded networks: Solana

Official links and contract records appear in Key Facts. Project details can change, so verify current information with the project.

IdleMine metric comparison

This comparison is a stored snapshot generated 2026-09-26 07:53 UTC from 266 daily observations available from 2025-12-30 through 2026-09-26. It is separate from the latest analytical cards above. Percentiles compare the snapshot value with that day's analytical universe; a higher percentile means a larger observed value, not necessarily a better investment characteristic.

MetricSnapshot30d before90d beforeChange vs 30dUniverse percentile
Price$0.00186584$0.00186125$0.0015749+0.2%n/a
Market cap$18.66M$18.65M$7.56M+0.0%P89.5
YearBull Rank#1,857#1,219#1,699Lower by 638P80.0
Bull Score53/10055/10050/100-2.0 ptsP59.7
Turnover0.78%0.78%2.06%0.0 ptsP52.4
YB Market RiskLowLowLowUnchangedn/a
CycleEarlyEarlyEarlyUnchangedn/a

Median absolute daily movement 1.23%; distance from the highest local daily price -43.8%; circulating supply change +108.4%. These measurements are descriptive and do not predict future direction.

Editorial research. Identity, project facts, sources, and risks below belong to the dated editorial review. The live analytical snapshot above may be newer and is generated separately from stored market data.

IdleMine (IDLE) research overview

IdleMine (IDLE) is tracked by YearBull under the source identifier idlemine. Source categories place the asset in the Gaming Cryptocurrencies universe, with additional labels including Gaming (GameFi), Solana Ecosystem, Play To Earn. Category labels describe market context; they do not prove project activity, adoption, or investment quality.

Market structure and supply

Observed market capitalization is about $17.67 million and reported 24 hour volume is about $134.7 thousand. That volume equals 0.76% of market capitalization in the dated snapshot. Current circulating supply is 9,999,988,572. The recorded maximum supply is 10,000,000,000. Circulating supply changed +108.4% across the available historical window. Reported volume and supply fields can change through source revisions, issuance, burns, migrations, or venue coverage.

Key risks and limits

Liquidity depth, holder concentration, contract or network controls, token issuance, venue availability, governance, and operational dependencies remain material. Historical metrics describe the available YearBull record; they do not predict future returns. Contract addresses, network support, custody, and venue availability should be verified before use.

Primary sources and review scope

YearBull methodology | Official project website. Identity, categories, supply, and historical market fields were reviewed from locally stored source records on 2026-09-12. The live analytical snapshot may be newer than this editorial review.

IdleMine (IDLE): How Its Tap-to-Mine Game Connects Rewards, Battles and Solana

IdleMine presents IDLE as the operating token for a mobile-style play-to-earn game built around tapping to mine, competitive 1v1 matches, daily rewards and loot crates. Its practical scope depends on how those features are implemented, funded and delivered over time.

IdleMine’s core game is built around attention-based mining

IdleMine 3.0 is described as a Web3 game in which players hold their thumb on the screen to mine digital rewards. The central activity is therefore simple and repetitive: user attention is converted into in-game progress and, according to the project, token rewards. The description does not specify the mining rate, how long a session can last, or what limits prevent excessive token issuance.

The project places itself in the gaming, GameFi and play-to-earn categories and records Solana as its network. That establishes the intended blockchain environment, but project materials does not explain whether every gameplay action is recorded on-chain, which assets are held in wallets, or which parts of the experience remain within the application.

Daily rewards and boosters shape the progression loop

IdleMine says daily logins can provide free items, boosters and tokens. This gives the game a recurring engagement cycle in addition to its tap-to-mine activity. Players are encouraged to return regularly, but public materials does not define the length of the login sequence, the reward schedule, or whether missed days affect future rewards.

Boosters are presented as items that increase earnings, including a stated double-IDLE option. project materials links these boosters to the amount of IDLE a player can earn, making them an important part of the game’s reward economy. It does not state how boosters are obtained, how long they last, whether they can be traded, or how their use affects the balance between free and paying players.

1v1 battles and leaderboards add competitive token rewards

The game includes competitive 1v1 battles, described as contests against players around the world for IDLE Tokens. This feature is intended to give the token an active role beyond passive or time-based mining. However, the source does not specify the battle rules, matchmaking process, entry requirements, win conditions or method used to distribute rewards.

Weekly leaderboards are another proposed route to IDLE rewards. Players can climb the rankings and earn tokens, which creates a performance-based layer alongside daily activity. public materials does not identify the scoring system, the size of the leaderboard reward pool, or the controls used to address multiple accounts, automated play or other forms of gaming the rankings.

Mystery crates combine digital items with claimed real-world rewards

IdleMine’s mystery crates may contain rare non-fungible tokens, USDT, SOL, IDLE or in-game boosters. The description also names real-world items among the possible prizes. These crates are intended to make rewards uncertain and varied, with some outcomes presented as more valuable or scarce than others.

The project does not provide the crate odds, prize inventory, eligibility rules, delivery terms for physical items or information about who supplies those items. It also does not explain whether the digital prizes are transferred to user wallets, remain inside the game, or require additional fees or steps to claim. Those details are material to understanding how the crate system works in practice.

IDLE is positioned as the game’s utility and spending token

IDLE is described as the native utility token of the IdleMine ecosystem. The project says gameplay activities and purchases within the app are powered by IDLE, with stated uses including participation in game modes, purchasing boosters and opening mystery crates. This gives the token a transactional role within the proposed game economy, while its supply, issuance schedule, distribution and any token sinks are not provided.

An in-game marketplace is listed as an upcoming feature for buying and selling rare NFTs or power-ups. Because the marketplace is described as upcoming rather than available, its trading rules, fees, custody model and launch timing remain unresolved. public materials also does not identify any other applications for IDLE outside the IdleMine environment.

Key takeaways

  • IdleMine is presented as a Solana-based play-to-earn game centered on holding a thumb on the screen to mine rewards.
  • IDLE is described as the token used for game participation, boosters and mystery crates.
  • 1v1 battles and weekly leaderboards are intended to add competitive ways to earn IDLE.
  • Mystery crates may contain NFTs, tokens, boosters and claimed real-world items, but prize terms are not supplied.
  • The marketplace for NFTs and power-ups is identified as upcoming rather than an established feature.
  • The historical record labels the project’s market cycle Early and shows wide variation in sequential rank during the observation window.

Risks and unresolved questions

  • The description does not provide token supply, issuance controls, reward funding or mechanisms that could limit dilution from gameplay emissions.
  • Battle rules, leaderboard scoring, matchmaking and anti-abuse controls are unspecified.
  • Mystery-crate odds, prize inventories, physical-item fulfilment and claiming requirements are not documented.
  • The availability, timing and operating model of the planned marketplace are unknown.
  • public materials does not establish whether gameplay assets and rewards are held on-chain or inside the application.
  • The economic balance between free play, boosters and token purchases is not explained.

YearBull Rank timeline

Most recent YearBull Rank reading for idlemine is #1853.

Rank timeline (last 365 days)

Rank movement (nearest daily data).

Reading rule: lower numbers mean higher placement.

  • 7d window (2026-09-21): #1791 → #1853 (down by 62).
  • 30d window (2026-08-29): #1202 → #1853 (down by 651).

YearBull Rank is a relative placement score used on YearBull to compare a coin against peers within the same dataset. Lower rank numbers correspond to stronger relative placement. It is a context signal for relative placement, not an outcome forecast.

Risk framing: minor drift can still matter at scale. If the curve whipsaws, treat the rank as fragile.

Cycle placement: sideways periods still reshuffle relative placement. If both are flat, the coin may be tracking its peer basket.

Liquidity read: deep markets usually produce smoother rank paths. If the line reacts in bursts, watch for calendar-driven liquidity.

Access context: one venue can dominate the profile in short windows. If the line range widens, access or routing may be changing.

Practical note: treat sharp jumps as candidates for confirmation.

Editorial note: This analysis was prepared by the YearBull research team under the direction of Alan Zelvin, Founder and Lead Crypto Researcher. The assessment follows YearBull’s internal research methodology and editorial standards. Methodology · Editorial Policy
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IdleMine (IDLE) Markets

Venue refresh pending. Markets last checked: 2026-07-26. The next refresh is queued in the hourly updater. Venue listings and volumes are stored snapshots, not live quotes.
Exchange Top Pair Stored 24h volume (snapshot) Trust Rank
Raydium IDLE/SOL $111.95K #1,346
Raydium (CLMM) TSLAX/IDLE $7.08K #186

Listings are ordered by reported snapshot volume. Trust Rank is an external venue-quality indicator; it is not an endorsement or a solvency guarantee.