OVERTAKE (TAKE)

Overview

OVERTAKE (TAKE) market snapshot: Price $0.055461, market capitalization $19.54M, and reported 24-hour volume $596.33K.

Trading activity: Reported 24-hour volume equals 3.05% of market capitalization. The local markets snapshot lists Coinone, PancakeSwap V3 (BSC) and Gate among venues with observed trading activity.

YearBull indicators: YearBull Rank #6,307. Bull Score 30/100. YB Market Risk Low. This relative market-volatility label is not an investment-safety assessment. Cycle Late. Observed price change: 24h 0.46% · 7d -7.95% · 30d 0.66%.

Values are descriptive and should be read together rather than as a price forecast. Read the YearBull methodology. Snapshot date: 2026-09-20. Data history: 90 days available in the latest 90-day window.

Methodology responsibility: YearBull’s analytical methodology and presentation rules are developed and maintained by Alan Zelvin, Founder & Lead Crypto Researcher. This note identifies responsibility for the methodology; it does not attribute authorship of this data snapshot.

What is OVERTAKE (TAKE)?

YearBull Project Summary: OVERTAKE (TAKE) is tracked by YearBull under the source identifier overtake. Source categories place the asset in the AI Cryptocurrencies universe, with additional labels including Gaming (GameFi), BNB Chain Ecosystem, Sui Ecosystem. Category labels describe market context; they do not prove project activity, adoption, or investment quality.

Source description

“Game asset trading is massive but broken. It is dominated by fragmented platforms, high fees, and unsafe peer to peer deals. Players who create value should own it. Ownership must be verifiable, transferable, and secure. OVERTAKE introduces a smart contract based marketplace built for trustless trading, real ownership, and scalable player economies.”

This source-supplied description may contain old, promotional, or unverified claims and is not YearBull editorial analysis.

OVERTAKE (TAKE) project facts

  • Source tags: Gaming (GameFi), BNB Chain Ecosystem, Sui Ecosystem, Binance Alpha Spotlight, Gaming Marketplace, Binance Wallet IDO
  • Recorded networks: Sui, Binance Smart Chain

Official links and contract records appear in Key Facts. Project details can change, so verify current information with the project.

OVERTAKE (TAKE) FAQ

How does OVERTAKE position its smart-contract marketplace for game-asset trading?

The project presents OVERTAKE as a smart-contract-based marketplace intended to support direct trading of game assets. It says this structure is meant to reduce reliance on intermediaries and enable trustless transactions. The project does not specify the marketplace’s fee model, supported asset types, transaction flow, or safeguards beyond its stated focus on secure trading.

What does OVERTAKE mean by verifiable and transferable ownership?

OVERTAKE says players should own the value they create through game assets, with ownership that can be verified and transferred. This positions asset control as a central part of its marketplace concept. The project does not specify how ownership records are represented, which assets qualify, or whether every participating game will recognize transfers made through the platform.

Which problems in game-asset trading does OVERTAKE aim to address?

The project identifies fragmented platforms, high fees, and unsafe peer-to-peer transactions as shortcomings in current game-asset trading. OVERTAKE says its marketplace is intended to address these issues through trustless trading and smart-contract infrastructure. It does not state the exact fee reductions, dispute procedures, compliance controls, or protections that would apply to users.

How does OVERTAKE connect game-asset trading with player economies?

OVERTAKE positions its marketplace as infrastructure for scalable player economies, where players who create value can retain ownership and transfer assets. This framing links trading activity with broader participation in game communities. The project does not define how those economies scale, which games or communities are supported, or how creators are compensated.

What role do Sui and BNB Chain play in OVERTAKE’s deployment?

OVERTAKE is associated with deployments on Sui and BNB Smart Chain, indicating a multi-network approach to its marketplace presence. The project’s stated rationale centers on scalable, secure trading rather than a detailed comparison between the networks. It does not specify whether assets, contracts, liquidity, or user functions are interoperable across both deployments.

OVERTAKE metric comparison

256 daily observations are available from 2025-12-30 through 2026-09-16. Percentiles compare the latest value with the same-day analytical universe; a higher percentile means a larger observed value, not necessarily a better investment characteristic.

MetricCurrent30d ago90d agoChange vs 30dUniverse percentile
Price$0.0556$0.0523$0.0190+6.4%n/a
Market cap$19.61M$17.39M$5.51M+12.8%P90.6
YearBull Rank#6,245#3,002#1,404Lower by 3,243P32.5
Bull Score29/10072/10048/100-43.0 ptsP21.0
Turnover2.20%9.25%11.18%-7.0 ptsP64.5
YB RiskLowHighLowHigh → Lown/a
CycleLateLateEarlyUnchangedn/a

Median absolute daily movement 4.41%; distance from the highest local daily price -53.8%; circulating supply change +83.9%. These measurements are descriptive and do not predict future direction.

Editorial research. Identity, project facts, sources, and risks below belong to the dated editorial review. The live analytical snapshot above may be newer and is generated separately from stored market data.

OVERTAKE (TAKE) research overview

OVERTAKE (TAKE) is tracked by YearBull under the source identifier overtake. Source categories place the asset in the AI Cryptocurrencies universe, with additional labels including Gaming (GameFi), BNB Chain Ecosystem, Sui Ecosystem. Category labels describe market context; they do not prove project activity, adoption, or investment quality.

Market structure and supply

Observed market capitalization is about $21.22 million and reported 24 hour volume is about $425.0 thousand. That volume equals 2.00% of market capitalization in the dated snapshot. Current circulating supply is 352,319,444. The recorded maximum supply is 1,000,000,000. Circulating supply changed +83.9% across the available historical window. Reported volume and supply fields can change through source revisions, issuance, burns, migrations, or venue coverage.

Key risks and limits

Liquidity depth, holder concentration, contract or network controls, token issuance, venue availability, governance, and operational dependencies remain material. High YearBull Risk appeared on 9.9% of stored observations. Historical metrics describe the available YearBull record; they do not predict future returns. Contract addresses, network support, custody, and venue availability should be verified before use.

Primary sources and review scope

YearBull methodology | Official project website | Technical documentation or whitepaper. Identity, categories, supply, and historical market fields were reviewed from locally stored source records on 2026-09-12. The live analytical snapshot may be newer than this editorial review.

OVERTAKE (TAKE) Frames Game-Asset Trading Around Verifiable Ownership

OVERTAKE presents TAKE as part of a smart-contract marketplace intended to make game-asset exchanges more direct, transferable, and secure. project materials defines the ambition clearly, but leaves important questions about implementation, users, fees, and token utility unanswered.

OVERTAKE targets fragmented game-asset markets

OVERTAKE describes game-asset trading as a large market hindered by separate platforms, high fees, and unsafe peer-to-peer transactions. Its proposed response is a marketplace designed specifically for exchanges involving assets created or used in games.

The project’s central premise is that players who create value should have meaningful ownership of what they produce. In this framing, ownership is not limited to access inside a single platform: it should be verifiable, transferable, and protected through blockchain-based infrastructure. The description presents these as design goals rather than evidence that every part of the system is already operating.

Smart contracts are intended to structure marketplace trades

OVERTAKE says its marketplace will use smart contracts to support trading without requiring the parties to rely entirely on one another. A smart contract can encode transaction conditions and execute agreed actions on a blockchain, which is the basis for the project’s use of the term “trustless trading.” That label describes the intended transaction model; it does not by itself establish how disputes, failed deliveries, fraud attempts, or prohibited assets would be handled.

The project also links smart contracts to the idea of real ownership. In practical terms, a blockchain record may be used to show that a wallet controls a specified asset and that the asset can be transferred under the rules of the relevant contract. project materials does not identify the asset standards, contract architecture, custody model, dispute process, or safeguards that would determine how this works in practice.

TAKE is the named token within the OVERTAKE economy

TAKE is the project’s stated token symbol, and OVERTAKE positions the marketplace within a broader player economy. However, project materials does not specify what TAKE does inside that economy. It does not state whether the token is used for marketplace fees, settlement, rewards, governance, access, collateral, or another function.

That missing detail matters because a marketplace and its token can serve different purposes. Users might trade game assets without needing a project token, while a token could instead be used for selected features or incentives. No token supply, allocation, issuance schedule, transfer restrictions, or relationship between TAKE and individual game assets is provided here. Those details are needed to understand the token’s practical role rather than infer it from the marketplace concept alone.

BNB Chain and Sui are the recorded network context

OVERTAKE is recorded under both the BNB Chain and Sui ecosystems. The project’s categories also place it within gaming, GameFi, gaming marketplaces, and a Binance Wallet IDO context, alongside a Binance Alpha Spotlight label. These are recorded classifications, not proof of adoption, formal partnership, user activity, or product availability on each network.

Supporting more than one network could affect wallet compatibility, asset portability, contract deployment, liquidity, and the user experience. It can also introduce practical dependencies, including differences in asset standards, transaction costs, bridge design, and security assumptions. public materials does not explain whether OVERTAKE uses native deployments, cross-chain transfers, separate marketplace instances, or another arrangement.

Player ownership depends on game and platform participation

OVERTAKE’s intended users appear to be players and creators of game-related assets, based on its emphasis on player value, ownership, and game-asset exchange. The concept could be relevant to participants who want to transfer assets between users rather than keep them confined to one platform. Yet the description does not name supported games, asset types, studios, creator programs, or user numbers.

A functioning marketplace also depends on the cooperation of the games whose assets are traded. A blockchain record can establish control of a token, but it cannot by itself guarantee that a game recognizes, displays, or permits use of the associated asset. OVERTAKE’s stated goals therefore depend on technical integration and on game operators accepting the ownership and transfer model. Neither the scope of that integration nor the participating titles is identified.

Key takeaways

  • OVERTAKE proposes a smart-contract marketplace for game-asset trading.
  • Its stated design goals are verifiable ownership, transferability, and more secure peer-to-peer exchange.
  • TAKE is the named token, but its specific marketplace or ecosystem utility is not described.
  • BNB Chain and Sui are the recorded network contexts, with no supplied detail on deployment or cross-chain design.
  • The model depends on game integrations and on platforms recognizing blockchain-based asset ownership.
  • Historical observations place the project in an Early cycle with substantial variation in market behavior.

Risks and unresolved questions

  • project materials does not identify supported games, asset classes, active users, or completed integrations.
  • TAKE’s utility, supply structure, distribution, issuance, and relationship to traded assets are unspecified.
  • Smart-contract security, audits, upgrade controls, custody arrangements, and dispute resolution are not described.
  • If assets move across BNB Chain and Sui, bridge or interoperability design could introduce additional technical dependencies.
  • Blockchain ownership may not translate into in-game rights unless participating game operators recognize and support the assets.
  • public materials does not establish whether the marketplace is live, how fees are set, or how liquidity is provided.

YearBull Rank on this page

YearBull Rank now for overtake: #6307.

Rank timeline (last 365 days)

Rank change (nearest points).

Reading rule: lower is better in this ranking.

  • 7d window (2026-09-13): #4071 → #6307 (down by 2236).
  • 30d window (2026-08-21): #3535 → #6307 (down by 2772).

Flow context: If the curve improves and holds, it is usually more structural. relative rank is sensitive to who is active in the window.

Where it trades: If the line is step-like, watch for discrete market changes. changes can follow how the coin is routed across markets.

Phase read: If the line stair-steps, the cycle may be driven by discrete inputs. cycle pressure can surface as slow bleed in rank.

Risk posture: If the curve is step-like, it may be reacting to discrete inputs. big jumps can be data-driven, but also rotation-driven.

Practical note: rank is relative by design, so peers matter.

YearBull Rank is a comparative index on YearBull that helps contextualize a coin’s position versus others over time. Lower rank numbers indicate stronger placement in the current snapshot.

Editorial note: This analysis was prepared by the YearBull research team under the direction of Alan Zelvin, Founder and Lead Crypto Researcher. The assessment follows YearBull’s internal research methodology and editorial standards. Methodology · Editorial Policy
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OVERTAKE (TAKE) Markets

Venue refresh pending. Markets last checked: 2026-07-26. The next refresh is queued in the hourly updater. Venue listings and volumes are stored snapshots, not live quotes.
Exchange Top Pair Stored 24h volume (snapshot) Source Trust Rank
Coinone TAKE/KRW $3.67M #89
PancakeSwap V3 (BSC) TAKE/WBNB $175.88K #175
Gate TAKE/USDT $143.95K #5
DigiFinex TAKE/USDT $77.31K #30
MEXC TAKE/USDT $74.23K #7
Toobit TAKE/USDT $73.08K #23
Ourbit TAKE/USDT $43.08K #18
Momentum TAKE/SUI $16.84K #275
BitKan TAKE/USDT $11.40K #46
Kraken TAKE/USD $11.20K #3

Listings are ordered by reported snapshot volume. Source Trust Rank is an external venue-quality signal; it is not an endorsement or a solvency guarantee.