My Neighbor Alice

Overview

My Neighbor Alice market snapshot: Price $0.171174, market capitalization $17.05M, and reported 24-hour volume $11.16M.

Trading activity: Reported 24-hour volume equals 65.47% of market capitalization. The local markets snapshot lists HTX, Pionex and Binance among venues with observed trading activity.

YearBull indicators: YearBull Rank #58. Bull Score 79/100. YB Market Risk Low. This relative market-volatility label is not an investment-safety assessment. Cycle Early. Observed price change: 24h -9.82% · 7d 3.97% · 30d 22.74%.

Values are descriptive and should be read together rather than as a price forecast. Read the YearBull methodology. Snapshot date: 2026-10-07. Data history: 90 days available in the latest 90-day window.

Methodology responsibility: YearBull’s analytical methodology and presentation rules are developed and maintained by Alan Zelvin, Founder & Lead Crypto Researcher. This note identifies responsibility for the methodology; it does not attribute authorship of this data snapshot.

What is My Neighbor Alice (ALICE)?

YearBull Project Summary: My Neighbor Alice (ALICE) is tracked by YearBull under the source identifier my-neighbor-alice. Source categories place the asset in the AI Cryptocurrencies universe, with additional labels including Gaming (GameFi), NFT, BNB Chain Ecosystem. Category labels describe market context; they do not prove project activity, adoption, or investment quality.

Source description

“My Neighbor Alice is a fully on-chain multiplayer game built on Chromia with a strong focus on self-expression, collaboration and communities. Players can explore, gather resources, craft unique NFTs, and shape their own virtual world in the Lummelunda Archipelago. The game appeals to all ages and genders, promotes cooperation over competition. With open codebase and UGC tools, it fosters creativity, allowing players to create and potentially earn from their own assets and experiences.”

This source-supplied description may contain old, promotional, or unverified claims and is not YearBull editorial analysis.

My Neighbor Alice (ALICE) project facts

  • Source tags: Gaming (GameFi), NFT, BNB Chain Ecosystem, Binance Launchpool, Metaverse, DaoMaker Launchpad, Ethereum Ecosystem, Gaming Governance Token
  • Recorded networks: Ethereum, Binance Smart Chain

Official links and contract records appear in Key Facts. Project details can change, so verify current information with the project.

My Neighbor Alice (ALICE) FAQ

How does My Neighbor Alice frame player interaction within its virtual world?

My Neighbor Alice presents its Lummelunda Archipelago as a multiplayer environment centered on self-expression, collaboration, and community participation. Players can explore the world, gather resources, craft NFTs, and shape their own virtual spaces. The project emphasizes cooperation over competition and says the game is intended to appeal across age groups and genders.

What role do resources, crafting, and NFTs play in the game?

The project says players can gather resources and use them to craft unique non-fungible tokens (NFTs). These assets are presented as part of the player-created experience within the Lummelunda Archipelago. My Neighbor Alice also states that participants may be able to earn from assets and experiences they create, although it does not specify the exact earning mechanics.

How do user-generated content tools support creativity in My Neighbor Alice?

My Neighbor Alice highlights user-generated content tools as a way for players to create their own assets and experiences. Combined with the project’s open codebase, these tools are positioned as supporting experimentation and creative participation within the game world. The project does not specify the full technical capabilities, approval process, or limitations of these tools.

What does the project mean by an open codebase?

The project states that My Neighbor Alice has an open codebase, presenting this as part of its approach to fostering creativity and community involvement. The stated connection is that players can use the game’s tools to shape assets and experiences. However, the project does not specify which components are open, how contributions are reviewed, or what permissions users receive.

How is My Neighbor Alice positioned in relation to competition and community?

My Neighbor Alice positions cooperation as more important than competition. Its multiplayer design is described around shared participation, community building, and collaboration while players develop their own virtual spaces. This framing distinguishes the project’s stated social focus from game models built primarily around rivalry, though the specific multiplayer activities and community governance arrangements are not detailed.

My Neighbor Alice metric comparison

This comparison is a stored snapshot generated 2026-10-06 06:30 UTC from 276 daily observations available from 2025-12-30 through 2026-10-06. It is separate from the latest analytical cards above. Percentiles compare the snapshot value with that day's analytical universe; a higher percentile means a larger observed value, not necessarily a better investment characteristic.

MetricSnapshot30d before90d beforeChange vs 30dUniverse percentile
Price$0.1799$0.1397$0.1339+28.8%n/a
Market cap$17.92M$13.90M$13.33M+28.9%P89.1
YearBull Rank#20#219#2Improved 199P99.8
Bull Score78/10051/10086/100+27.0 ptsP92.2
Turnover67.06%113.44%108.23%-46.4 ptsP96.2
YB Market RiskLowLowLowUnchangedn/a
CycleEarlyEarlyEarlyUnchangedn/a

Median absolute daily movement 2.53%; distance from the highest local daily price -12.6%; circulating supply change +8.2%. These measurements are descriptive and do not predict future direction.

Editorial research. Identity, project facts, sources, and risks below belong to the dated editorial review. The live analytical snapshot above may be newer and is generated separately from stored market data.

My Neighbor Alice (ALICE) research overview

My Neighbor Alice (ALICE) is tracked by YearBull under the source identifier my-neighbor-alice. Source categories place the asset in the AI Cryptocurrencies universe, with additional labels including Gaming (GameFi), NFT, BNB Chain Ecosystem. Category labels describe market context; they do not prove project activity, adoption, or investment quality.

Market structure and supply

Observed market capitalization is about $13.17 million and reported 24 hour volume is about $4.97 million. That volume equals 37.73% of market capitalization in the dated snapshot. Current circulating supply is 99,605,780. The recorded maximum supply is 100,000,000. Circulating supply changed +8.2% across the available historical window. Reported volume and supply fields can change through source revisions, issuance, burns, migrations, or venue coverage.

Key risks and limits

Liquidity depth, holder concentration, contract or network controls, token issuance, venue availability, governance, and operational dependencies remain material. High YearBull Risk appeared on 0.4% of stored observations. Historical metrics describe the available YearBull record; they do not predict future returns. Contract addresses, network support, custody, and venue availability should be verified before use.

Primary sources and review scope

YearBull methodology | Official project website | Technical documentation or whitepaper. Identity, categories, supply, and historical market fields were reviewed from locally stored source records on 2026-09-12. The live analytical snapshot may be newer than this editorial review.

My Neighbor Alice: A Social Game Built Around Player-Created Worlds

My Neighbor Alice presents an on-chain multiplayer game in which players explore an archipelago, gather resources, craft NFTs and shape shared virtual spaces. Its description emphasizes cooperation, self-expression and user-created content, while several practical details remain unspecified.

A multiplayer world set in the Lummelunda Archipelago

My Neighbor Alice is described as a fully on-chain multiplayer game built on Chromia. Its setting is the Lummelunda Archipelago, where players are intended to explore a shared virtual world rather than compete solely through conventional game objectives.

project materials places self-expression, collaboration and community formation at the center of the experience. It also says the game is intended to appeal across ages and genders, and frames cooperation as more important than competition. These are stated design aims; public materials does not provide player numbers, launch status or evidence of adoption.

Exploration, resources and crafted NFTs form the named gameplay loop

The described activities include exploring the archipelago, gathering resources and crafting unique non-fungible tokens. Together, these elements suggest a loop in which in-game activity can produce or contribute to player-owned digital items, although public materials does not specify the resource types, crafting rules, item classes or ownership conditions.

The project is also presented as a space where players can shape their own virtual environments. No detailed explanation is supplied for how land, objects or other assets are represented on-chain, how scarcity is managed, or whether crafted items can move beyond the game. Those details matter for understanding the practical relationship between gameplay and digital ownership.

UGC tools are intended to let players build experiences

My Neighbor Alice says it provides user-generated-content tools and an open codebase to support creativity. The stated aim is to let players create their own assets and experiences, with the possibility of earning from them. This positions players as potential contributors to the world’s content rather than only consumers of developer-made features.

The wording describes a possibility, not a guaranteed income stream or established marketplace. public materials does not identify the available creation tools, approval or moderation process, revenue-sharing terms, licensing rules, or the technical requirements for publishing user-generated work. It also does not establish how much of the codebase is open or what permissions apply to contributions.

ALICE’s token role is not defined in project materials

ALICE is categorized as a gaming governance token and gaming utility token, and the project is associated with gaming, NFT, metaverse and GameFi classifications. Those categories indicate how the asset is labeled, but they do not explain the token’s actual functions inside My Neighbor Alice.

public materials does not state whether ALICE is used for purchases, crafting, access, rewards, governance votes, marketplace settlement or another purpose. It also does not describe supply, distribution, vesting, transaction requirements or the relationship between ALICE and any in-game currencies or NFTs. These omissions prevent a precise account of the token’s economic role.

The project’s ecosystem footprint spans recorded networks and launch categories

The asset is recorded on Ethereum and BNB Smart Chain, while project materials identifies Chromia as the game’s underlying platform. public materials does not explain how these networks relate to one another, whether assets or tokens bridge between them, or which chain handles particular game functions.

The project is also classified within the BNB Chain and Ethereum ecosystems and associated with Binance Launchpool, DaoMaker Launchpad and YZi Labs’ portfolio. These are recorded ecosystem categories, not evidence in public materials of an active partnership, technical integration, funding arrangement or current user relationship. The official resource types listed for the project include a homepage, whitepaper, blockchain site, chat, announcements and subreddit, but their contents are not provided here.

Key takeaways

  • My Neighbor Alice is described as an on-chain multiplayer game set in the Lummelunda Archipelago.
  • Its named activities include exploration, resource gathering and crafting NFTs.
  • The project emphasizes cooperation, self-expression and community participation over competition.
  • User-generated-content tools are intended to support player-created assets and experiences.
  • ALICE is categorized as a gaming utility and governance token, but its specific functions are not detailed.
  • Chromia is named as the game’s platform, while Ethereum and BNB Smart Chain are the recorded networks.

Risks and unresolved questions

  • project materials does not establish the game’s release status, playable scope, active users or retention.
  • The mechanics for resources, crafting, NFTs, virtual spaces and player ownership are not specified.
  • The possible earning model for user-created assets is described only as an aim; fees, eligibility, marketplace rules and revenue sharing are unknown.
  • ALICE’s uses, token supply, allocation, vesting, governance powers and relationship to in-game assets are not provided.
  • The connection between Chromia and the recorded Ethereum and BNB Smart Chain networks is unclear, including any bridging or settlement dependencies.
  • The scope of the open codebase, content moderation system and protections for user-created material remain unspecified.

YearBull Rank timeline

Latest available YearBull Rank for my-neighbor-alice: #58.

Rank timeline (last 365 days)

Rank change (nearest points).

Reading rule: lower numbers mean higher placement.

  • 7d window (2026-09-30): #49 → #58 (down by 9).
  • 30d window (2026-09-07): #252 → #58 (up by 194).

YearBull Rank is a relative placement score used on YearBull to compare a coin against peers within the same dataset. It is meant for comparison and tracking, not certainty.

Market access: If rank holds gains, the footprint is likely supporting the move.

Risk placement: Read it as "how stable is the position" rather than "how exciting is today".

Cycle view: Compare the 30d move with the 7d move to see if momentum is accelerating or fading.

Turnover context: If the line flatlines, the coin may be moving with its liquidity peers.

Practical note: stability often signals more than spikes.

Editorial note: This analysis was prepared by the YearBull research team under the direction of Alan Zelvin, Founder and Lead Crypto Researcher. The assessment follows YearBull’s internal research methodology and editorial standards. Methodology · Editorial Policy
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My Neighbor Alice (ALICE) Markets

Stored venue snapshot. Markets last checked: 2026-09-26. Next refresh window: around 2026-10-10. Venue listings and volumes are stored snapshots, not live quotes.
Exchange Top Pair Stored 24h volume (snapshot) Trust Rank
HTX ALICE/USDT $3.28M #52
Pionex ALICE/USDT $1.87M #49
Binance ALICE/USDT $1.81M #2
LBank ALICE/USDT $1.41M #19
BTCC ALICE/USDT $905.11K #156
Biconomy.com ALICE/USDT $856.16K #54
BYDFi ALICE/USDT $386.40K #62
Paribu ALICE/TRY $377.83K #124
XT.COM ALICE/USDT $362.24K #64
WhiteBIT ALICE/USDT $312.66K #16

Listings are ordered by reported snapshot volume. Trust Rank is an external venue-quality indicator; it is not an endorsement or a solvency guarantee.